Update 1.20! (new skybox, fireball changes, finished music etc.)
Ghost Witch: Soulstice Sprint » Devlog
Changelog:
- fireballs that are spun now become iceballs, which can be used to freeze enemies/npcs
- fireball now spawns faster and the animation has been sped up to match
- fireballs cooldown has been lowered
- fireball can now be used while gliding
- fireball now destroys itself after a certain amount of time
- diving onto things that are divable now causes you to bounce upwards and restart your dive
- added proper skybox
- added proper end to song
- fixed another texturing error in the cave
- adjusted a couple textures
- adjusted shading in some places
- adjusted some geometry throughout
- added missing snow/grass overhang geometry where needed
- added some breakable ice walls in parts of the cave area
- lava no longer insta kills you on easy/freeroam difficulty
- enemies now insta kill you on hard difficulty
- knockback from taking damage has been adjusted to allow more air control
- dying 3 times no longer kicks you out of the level and back to the main menu when not in a time trial or while in freeroam mode -added boot up screen
Enjoy!
Files
spooky adventure 1.22.zip 35 MB
7 days ago
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Ghost Witch: Soulstice Sprint
Status | Released |
Author | Cyreides |
Genre | Platformer |
Tags | 3D, 3D Platformer, Christmas, Colorful, Halloween, Low-poly, PSX (PlayStation), Retro |
Languages | English |
More posts
- Update 1.10! (difficulty options, freeroam etc.)22 days ago
- Planned Changes22 days ago
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